
The more panels you touch before you shoot the ball, the higher your score multiplier is.

As the rules state, you have a timer to reach as many of the panels as possible before your shot clock goes to zero. Zero G basketball is actually fun, but harder to adjust to since you have to space jump, then use kinesis to grab the ball and dunk it into one of the four scoring holes at the end of the arena. The schematic for the level 5 suit (the last normal suit in a first round play) is in the zero G basketball locker room. The parts will clog your playing field and make playing zero G b-ball harder when you can't locate the ball. If you do, sweep up afterwards by grabbing the body parts and ejecting them from the room.

Unless you plan to play through the final round of zero G basketball for free power node (1 of 4), you don't need to kill the enemies. As soon as you pick up the nav-card (1 of 3) in the court, several babies will appear and attack. Next to the store, there is a series of unlocked doors to the zero G basketball court. So, let's take a quick detour to the zero G basketball court. This adds armor and maximizes your carrying capacity (the unlockable level 6 suit only adds armor).Ĭonsidering the 25,OOO you got from the diamond superconductor (the brute last chapter), you should have enough money to get close to the goal. How much money do you have? If you have close to 5O,OOO credits or more (without selling your vital ammo and health, etc.), then consider getting the schematic for the level 5 suit early. And while burning fuel generates heat, it also generates waste (smoke) which can overwhelm inhabitants on board a space ship, no matter how great their recycling system is. Ishimura is billed as the "largest of her class of planet-crackers", but considering the amount of crew and passengers the vessel carried, open flames would likely not be tolerated aboard (the candles in chapter 10's lounge).Įlectric heating blankets are far more efficient in warming up someone. The store is downstairs (near the executive shuttle hallway). The elevator leads to the save station and work bench.

However, it is also very far away from all the points in the chapter, so you need to constantly bring items back to the store/bench if you are scavenging successfully. The save room in this chapter is very valuable, since there will only be one enemy (at the very end). Play Isaac Schwarzenegger's End Of Days Free Power Nodes
